Memorial Composite
High School (10–12)

Career & Technology Studies

The Career and Technology Studies Program is a complemetary program that links theory and practice, associating and extending the knowledge, skills and attitudes developed in academic courses within a practical, personally relevant context.

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Communication Technology
Construction Technology
Fabrication
Cosmetology
Foods
Sports Medicine
Technology-Based Courses
Business Education
Automotive Service

Communication Technology

Gives a basic exposure to five technologies used in the industry today: silk screening, desktop publishing, photography, and digital photography.

Communication 10 (5 credits)

In this introductory course students will cover:

  • Screen-printing (t-shirts, mirrors)
  • Digital Photography
  • Desktop publishing
  • Visual composition

Communication 20 (5 credits)

In this intermediate course students will cover:

  • Screen-printing (textile printing, multicolour photographic emulsion)
  • Photography
  • Desktop publishing
  • Digital Photography
  • Large format printing

Communication 30 (5 credits)

In this advanced course students will cover:

  • Screen-printing (textile printing, multicolour photographic emulsion)
  • Multi print design
  • Desktop imaging, digital photo, image manipulation
  • Customer service
  • Large format printing
  • Laser engraving

 

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Construction Technology

Provides opportunities for students to investigate and develop knowledge and skills related to the building and manufacturing trades and occupations. 

Complete all three levels and you will have the basics necessary for pursuing a career in the trade or attend a post secondary institution.

Construction Technology 10 (5 credits)

This is a 5 credit course but students can earn additional credits in this class.

In this introductory level course students gain a greater knowledge of both building and manufacturing systems. Students will learn about cabinet making, finishing, and general construction techniques including:

  • Basic tools and production skills
  • Project planning and management
  • Solid stock construction
  • Wood turning equipment and techniques
  • Materials and their uses
  • Basic building construction techniques

Construction Technology 20 (5 credits)

In this intermediate course students will cover:

  • Furniture making
  • Framing systems
  • Cabinet making
  • Roof structures
  • Finishing and refinishing
  • Exterior finishing
  • Basic electrical and plumbing

Construction Technology 30 (5 credits)

In this advanced course students will cover:

  • Concrete work
  • Tool maintenance
  • Advanced framing system
  • Stair design and construction
  • Advanced roof framing and covering
  • Advance furniture and cabinet making

 

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Fabrication

Introduces students to various methods of separating, joining, and shaping metals. Successful completion of module FAB1010 – Fabrication Tools & Materials is required before students may begin to work specific welding modules.

Fabrication 10 (5 credits)

In this course students cover:

  • Tools and materials (mandatory)
  • Basic electric welding (arc welding)
  • Oxy-acetylene welding
  • Semi-automated welding (mig & flux core welding)
  • Bar and tubular fabrication

Fabrication 20 (5 credits)

In this course students cover:

  • Oxy-fuel welding
  • Stick welding
  • Gas metal arc welding (mig welding)
  • Flux core arc welding
  • Custom fabrication (project design and fabrication)
  • Thermal cutting (plasma and Oxy-fuel)
  • CMC plasma cutting

Fabrication 30 (5 credits)

In this course students cover:

  • Arc welding 3
  • Arc welding 4
  • Gas metal arc welding 2
  • Flux core arc welding 2
  • Custom fabrication (projects)
  • Gas tungsten arc welding (TIG)
  • CNC plasma cutting
  • Aluminum welding  

 

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Cosmetology

Cosmetology is the ideal course whether you are interested in pursuing a career in this field, or just want to become more knowledgeable. 

Upon graduation, and with the support of an employer, a student may enter into the post-secondary apprenticeship program as a first period apprentice if he/she completes all three levels of cosmetology.

Cosmetology 10 (5 credits)

In this introductory course students cover:

  • Personal grooming
  • Long hair styling
  • Scalp and hair care
  • Short hair styling
  • Skin care
  • Manicuring

Cosmetology 20 (10 credits)

In this intermediate course students cover:

  • Long hair styling
  • Scalp and hair care
  • Short hair styling
  • Hair colouring
  • Colour removal
  • Chemical texturizing
  • Haircutting
  • Makeup

Cosmetology 30 (10 credits)

In this advanced course students cover:

  • Long hair graphics
  • Scalp and hair care
  • Hairstyling
  • Haircutting
  • Hair colouring
  • Hair removal
  • Client services 

 

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Foods 10, 20, and 30 (3 or 5 credits)

Courses in Foods provide practical skills directed toward independent living. Current nutritional issues and trends are discussed as they relate to diet and disease. Basic knowledge and skills lead to further studies of gourmet, ethnic, and international cooking. These courses can lead a student to possible careers in the food services industry from a dietitian, to chef, to manager of a restaurant. Foods at the Grade 10, 11 and 12 levels is offered for 3 credits. At the Grade 11 and 12 levels, the course is also offered for 5 credits. 

Enrollment determines if course is offered.

 

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Sports Medicine

As a complementary course, Sports Medicine offers a variety of credit possibilities at each level. Students will earn 5 credits or more credits with successful completion of the course. It is a recommended course for students interested in careers in sports medicine, physiotherapy, nursing, medicine, physical education, EMS or first aid. This course requires a dedicated studious effort to ensure success.

Sports Medicine 15 (5 credits)

The topics covered in this introductory course include the following: the care and prevention of athletic injuries, CPR Level A with AED, taping techniques, anatomy and physiology, nutrition and wellness.

Sports Medicine 25 (5 credits)

This course continues to explore the management of athletic injuries, the cardiovascular system and integrative health. Students will further their knowledge and skills of taping and wrapping the knee and ankle. A project module pertaining to sports medicine is also introduced in this course if students choose to train for our Athletic Teams.

Sports Medicine 35 (5 credits)

Sports Medicine 35 includes an introduction to rehabilitation techniques used in athletic training. The students will achieve an advanced understanding in the areas of recognition and management of athletic injuries, taping techniques and career opportunities pertaining to sports medicine. This course may also include a project that requires the students to apply their knowledge gained in the program to an athletic training experience.

 

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Technology-Based Courses

Office Computer Skills (5 credits)

Learn and improve essential software skills for business and home, including:

  • Using spreadsheets (Excel and Google Sheets)
  • Word processing
  • Making presentations
  • Typing

Video Broadcasting and Editing

Master the art of communicating with video. Learn how and why different shots are combined to create powerful visual messages. Create commercials, short films and live video broadcasts. This is a very student-directed program. 

Memorial is looking for students who want to take part in:

  • Broadcasting school announcements
  • Broadcasting school sporting events
  • Producing video content for the school's TVs
  • Recording and editing Fine Arts performances

Video Broadcasting and Editing 10 (3 credits)

Learn the basics of video broadcasting and editing. Students will learn how the tricaster works to create live broadcasts, learn camera shots, video editing, and using a green screen. 

Projects include:

  • A live video broadcast
  • Creating various videos for the school, school division, or a video contest

Video Broadcasting and Editing 20 (5 credits)

Expanding on basic video editing skills, students learn the three parts of movies and broadcasts: Pre-production, production, and post production.

Projects include:

  • Video broadcasts
  • Edited news pieces
  • Using special effects
  • Edited videos / commercials

Video Broadcasting and Editing 20 (5 credits)

Students will master the skills of video broadcasting and editing. 

Projects include:

  • Video broadcasting
  • 30 minute film / show
  • A series of shorter videos
  • A combination of videos and broadcasts

Web

Web 10 (3 credits)

Students are introduced to the basics of visual composition as it relates to web pages, the mark up language of the internet (HTML), industry software for creating web pages (Dreamweaver), and creating Flash animations.

Web 20 (5 credits)

This is a project based class. Students will learn the basics of JavaScript, design, CSS, database and server side scripting and then choose their own focus and direction with several different project options including:

  • Using web design skills to make smart phone apps using PhoneGap
  • Designing web layouts and templates
  • Learning about content management systems 
  • Making websites for themselves or others

Web 30 (5 credits)

Students are now ready to dive into content management systems to create full feature websites to a point where a client is able to manage the site themselves over the internet.

Computer Science

Why Study Computer Science?

  • Most new innovations have some relation to Computer Science, regardless of the field in which they originate: medicine, health care, transportation, engineering, warehousing, manufacturing or general science.
     
  • Computer Science 30 counts as a Science course prerequisite for many post-secondary programs, but has no Diploma Exam.
     
  • Most in-demand jobs require skills you can learn in Computer Science.
     
  • Most countries are beginning to include computer science in their mandatory curriculum. Be part of the future job market!

Computer Science 10 (5 credits)

  • Develop basic programming skills
  • Learn to create apps with online tools like App Inventor
  • Develop a computer game

Computer Science 20 (5 credits)

For students who have taken Computer Science 10

  • Expand your programming skills
  • Get an introduction to robotics programming (control lights, sensors, motors and program a two-wheeled robot)
  • Have more time available for individualized programming projects than Computer Science 25

Computer Science 25 (5 credits)

For students who have not taken Computer Science 10 (must have completed Math 10C or Science 10)

  • Can be used as an alternative Science class for entrance into post-secondary programs
  • Learn the same programming skills as in Computer Science 10 and 20, but in a more condensed and intense format with less time for projects
  • Focus on robotics programming and Javascript

Computer Science 30 (5 credits)

  • Become eligible for entrance to Alberta university and college programs without having to write an associated Diploma Exam
  • Expand your learning and gain a full toolbox of programming skills
  • Finish with an independent programming project on a topic of your choice

 

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Business Education

Why Study Business?

  • The world of business surrounds us.
     
  • “Business programs are one of the most popular choices for students in Canada.  In fact, they are the second most popular post-secondary program [after Humanities].” - Macleans.ca
     
  • The most common major field of study for adults aged 25 to 64 with either a college diploma or university degree is “business, management, marketing and related support services.” - Stats Canada, 2011 Census
     
  • A working knowledge of business can also enable you to start your own business!

Memorial allows students the opportunity to explore many areas of business within the four strands of:

  • Accounting
  • Entrepreneurship
  • Legal Studies
  • Marketing (Merchandising, Advertising and Promotion)

These courses are essential for students who are considering taking a business program at college or university.

Accounting (6 credits)

Why Take Accounting?

  • Gain a background knowledge for running your own business
  • Improve your investing knowledge
  • Learn about taxes
  • Get a head start on post-secondary study
  • Learn how to use accounting software

In Accounting, you will learn about:

  • The accounting cycle for a service business and a merchandising business
  • Bookkeeping basics
  • Using Microsoft Excel for accounting forms and transactions
  • Computerized bookkeeping using Sage 50

Entrepreneurship (6 credits)

Why take Entrepreneurship?

  • To open and run a real business in class
  • To get paid while in class!
  • To start the path to being your own boss
  • To go on a field trip to visit successful entrepreneurs in their place of business
  • To learn from entrepreneurs who come in as guest speakers
  • Because businesses love employees with entrepreneurial skills who can think “outside of the box”

In Entrepreneurship, you will:

  • Create a business plan
  • Start up your own company (a Junior Achievement company)
  • Sell shares to earn money to start up your company
  • Market/advertise your product or service
  • Sell your product/service
  • Dissolve the company and distribute the profits to shareholders

Legal Studies (6 credits)

Why Take Legal Studies?

  • To expand your knowledge of the Canadian Legal System
  • To introduce yourself to a career in law
  • To learn how the law applies to real life using case studies
  • To participate in a mock trial in a real court room at the University of Alberta
  • To visit the courthouse and see law in action
  • To hear from guest speakers who discuss their experience with the law (e.g. Crown Prosecutor, corrections officer, RCMP officer)

In Legal Studies, you will explore areas of the law, including:

  • Private Law
  • Public Law
  • Family Law
  • Law and the Traveler
  • Criminal Law
  • Business & Contract Law

Marketing (6 credits)

Why Take Marketing?

  • To understand how a company knows what products you are likely to buy
  • To find out why products are located in certain parts of a store
  • To learn how to sell goods and services
  • To learn the best type of advertising to use to reach customers in a variety of situations
  • To put what you learn into practice using an online business simulation
  • To make print, radio, and television commercials using multimedia
  • To visit various businesses in the area (e.g. Safeway, SportChek, and a radio station such as HOT 107) to see how they use marketing
  • To learn from marketing specialist guest speakers

In Marketing, you will:

  • Use a virtual business simulation to operate a business and compete against your classmates
  • Choose a company/product and create the elements of a marketing plan
  • Create a merchandising display for your selected business
  • Use Trimble Sketchup to design your storefront and interior
  • Use Adobe Audition to create a radio advertisement
  • Use Adobe Photoshop to create a print advertisement
  • Learn how businesses use color, scent, lighting, and floor arrangement to increase sales
  • Learn how to target a specific customer
  • Create a logo for your company using Corel Draw

 

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Automotive Service

Students taking this strand of Career and Technology will have the opportunity to increase their knowledge and skills related to the design and maintenance of transportation vehicles, and the impact they have on the environment, and economic and social well-being. Whether a student plans to prepare for a work-related role in the industry or simply wants to be an informed owner/operator of a vehicle, the Auto Service program should be viewed as an excellent educational opportunity for all secondary students.

The Auto Service program is designed to create a meaningful hands on educational environment for all students. Students will learn the current methods and repair practices used in today’s automotive industry. Students will have the opportunity to learn about both the business aspect of an automotive shop and the service aspect.

Auto Service is a “cross-graded” program designed to help in the development of leadership skills in Grade 11 and 12 students. This approach also permits students to work in a cooperative environment, similar to the industry norm.

Mechanics 10 - Introductory (5 credits)

Will help students build a knowledge base important in understanding the safety practices when working around vehicles. As well, students will begin to understand the basics of vehicle systems and how to care for them.

Emphasis will be placed on but not limited to:

  • Safety/tools
  • Vehicle maintenance
  • Parts identification

Mechanics 20 - Intermediate (5-10 credits)

Will build upon previous concepts listed above, as well introduce more specific issues when trouble-shooting a vehicle. Students will have the opportunity to individualize their programs to strive to complete 5 or 10 credits in Auto Service.

Emphasis will be placed on but not limited to :

20-A
  • Maintenance
  • Brakes
  • Steering
  • Suspension
20-B
  • Engine Tune-up
  • Engine Peripherals

Mechanics 30 - Advanced (5-10 credits)

Will introduce new concepts, such as engine rebuilding and transmissions. Most of the advanced level mechanics will consist of customer service work. Students will have the opportunity to individualize their programs to strive to complete 5 or 10 credits in Auto Service. Emphasis will be placed on but not limited to:

30-A
  • Engine Rebuilding
  • Automotive computer systems
30-B
  • Transmissions
  • Drive Line

Note: Grade 11 and 12 students can take Automotive Service for 5 credits or 10 credits. If a student wants 10 credits he/she will need to check off both A & B sections when registering. (Mechanics A is a prerequisite for Mechanics B).

 

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